![]() This can include slimeways, mechanized miles (constructs), haunted passages (zombies and large evil butterflies, aka greavers), and deconstruction zones (gremlins en masse).Ī city level. These include wolvers and lichen at the moment.Ĭlockwork levels with monsters, not to be confused with the terminals. The deeper you go, the higher-star the recipes are likely to be.Ī monster-themed den. You can recover all health bars by standing on healy things, and can buy recipes from the traveling merchant there. You recover all health bars on entering these towns, and can buy things.Ĭlockwork terminals. Currently these are Haven, Moorcroft Manor, and Emberlight. If you hover over each icon, you’ll get the title of the level, which is an indication of what you’ll face there.Īs for the icons themselves, here’s what each of them mean. You’ll see that the gate map consists of icons in rows. When you first “attack” (aka, activate) the control panel for a gate, you’re presented with the party creation window, which conveniently has the gate map on the other side: The quick legend of the totem pole is unfortunately not (yet?) information available while in the dungeon, but detailed information can be derived from the gate map, which we’ll begin to talk about… Gates: The Arcade Gate Map The pattern is: between the first and second icons, there’s a Clockwork Terminal between the second and third icons, there’s Moorcroft repeat the pattern for the second Clockwork Terminal and Emberlight and so on, until the Core. Fortunately, between each icon, there’s a resting point where you can change to more appropriate gear for the next set of levels. This totem pole isn’t the gate map, but it’s a quick legend to see what’s available in the gate, and what to prepare for it. When you first look at a gate, there’s information in the totem pole of icons in front of the control panel: ![]() So here’s an illustrated guide to gate maps. A gate map is a handy illustration of what a dungeon’s possible levels may be, and can always be accessed from inside the dungeon itself. I’ve noticed that not everyone knows what a gate map is, or how to use it. ![]()
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